SphereCollider
Add this in your code:
#include <engine/physics/sphere_collider.h>
Description
Component to add a sphere-shaped collider to a GameObject.
Public Methods
GetSize
Get the radius of the sphere collider.
float GetSize() const
SetSize
Set the radius of the sphere collider.
Parameters:
size
: Radius of the sphere
void SetSize(float size)
GetOffset
Get the offset position of the sphere collider.
const Vector3& GetOffset() const
SetOffset
Set the offset position of the sphere collider.
Parameters:
offset
: Offset position of the sphere
void SetOffset(const Vector3& offset)