RGBA
Add this in your code:
#include <engine/graphics/color/color.h>
Description
This class stores information about a color.
Constructors
RGBA
Parameters:
r
: Red level [0.0f;1.0f]g
: Green level [0.0f;1.0f]b
: Blue level [0.0f;1.0f]a
: Alpha level [0.0f;1.0f]
constexpr RGBA(float r, float g, float b, float a)
Code sample:
RGBA myRGBA = RGBA(1.0f, 0.6f, 0.3f, 0.1f);
Public methods
ToVector4
Get RGBA as a Vector4 [0.0f;1.0f] x = red, y = green, z = blue, w = alpha.
Vector4 ToVector4() const
Code sample:
RGBA myRGBA = RGBA(1.0f, 0.6f, 0.3f, 0.1f);
Vector4 rgbaAsVector4 = myRGBA.ToVector4();
Variables
Name | Type | Description |
---|---|---|
r | float | Red information [0.0f;1.0f] |
g | float | Green information [0.0f;1.0f] |
b | float | Blue information [0.0f;1.0f] |
a | float | Alpha information [0.0f;1.0f] |