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TextureResolution Enum

Add this in your code:

#include <engine/graphics/texture.h>

Description

Enum to set the maximum resolution of the texture.

Values


NameDescription
R_64x64Max resolution to 64x64
R_128x128Max resolution to 128x128
R_256x256Max resolution to 256x256
R_512x512Max resolution to 512x512
R_1024x1024Max resolution to 1024x1024
R_2048x2048Max resolution to 2048x2048